You cast yourself as a character on the battlefield and it changes everything. They feel distinct and personal, so that you actually care about them and want them to win out of sympathy and not just out of a desire to see the ending cinematic. The commanders and their troops suddenly have faces, names and motives and abilities. Relic’s controversial and startling re-tooling of the RTS set-up has changed how the scale of the war is perceieved, casting it all from a different light. As time goes on new enemies are introduced and you take the fight to planets new, but at its core it’s still just the same never-ending war that’s always kept the 40K universe ticking inches from extinction.Įxcept it isn’t the same war, not at all. The story starts on the distant planet Calderis, training ground for the prestigious Blood Ravens chapter, which is being assaulted by barbaric hordes of Orks. The actual plot for Dawn of War II isn’t anything wholly remarkable, it has to be said.
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